Remember the Neo Geo? The console you always wanted, but could never afford? To celebrate the 20th anniversary of the classic system, Neo Geo is releasing it alongside 20 classic games! I got a chance to go hands on with the Neo Geo X Gold Limited Edition bundle and try out some of the games for himself. CLICK CLICK CLICK
This week we’ve got the designer and lead producer of XCOM: Enemy Unknown in the studio to play through a new mission and answer some questions about the game.
So. Just how unlimited IS Scribblenauts Unlimited? Producer Brittany Aubert takes me through the process of creating a purple flying car packing machine guns that fire exploding golf balls. We also talk about the new object editor, sharing objects, and coming to Steam.
I love my Astro A40s. Comfortable, good sound quality, solid wireless option- they do everything I need and more, and they look really good doing it.
The A50s improve on the A40s in a few ways, but the biggest/most important is the integration of the wireless Mixamp into the the headphones themselves. The Mixamp was a separate unit on the A40s that required clipping to a belt and technically meant the “wireless” option on those headphones meant “only one short wire.”
I’m also going to miss tags- the magnetic, removable plates over the ears of the A40s. I got some custom ones printed with the Rev3Games logo on them and I love them. I just love the ability to customize my electronics at all.
Yay, Double Fine! Yay, Ron Gilbert!
The man behind Maniac Mansion, Monkey Island, and Deathspank shows me some of his new game- a multicharacter, multiplayer adventure for XBLA.
Borderlands 2 is here! Which character are you playing as? We pick our favorites and ask some of our friends around the internet (Chloe Dykstra, Nerdist/Lisa Foiles, TheGameStation/Mikey Neumann, Gearbox) which class they’re choosing.
Borderlands 2 Creative Director Paul Helquist takes me through the skills and abilities available to the Commando class.
Borderlands 2 Creative Director Paul Helquist and I sit down and he leads me through a demonstration of zer0′s skills and abilities.
I sat down with Borderlands 2 Creative Director Paul Helquist previous to the game’s release as he lead me through 20 minutes of gameplay from the Wildlife Exploitation Preserve. We see some new enemies, story elements, and find out more about zer0′s skill tree and how it looks in an actual combat situation.
Pax is my favorite gaming event. The Indie Mega Booth is my favorite part of PAX. This is where all the weird and creative and different stuff is happening. I’ll trade 80 Assassin’s Creeds for one of these titles. Seriously.